Myriadoor
A minimalist pixel-art turn-based roguelike. Open a door, fight a three-round battle, keep walking.
Released
View details
3 titles released, 1 in development.
A minimalist pixel-art turn-based roguelike. Open a door, fight a three-round battle, keep walking.
Leave one thing on the desk, then close the page. While you are away, it lives the days for you.
A turn-based scavenging survival game. The whole building goes dark at 20:00 — bank enough power before then and buy a UPS.
Still in early prototype. Same direction: small scope, rules-driven gameplay experiments. Updates will appear here.